The Creator of the Second Dimension - Chapter 142
Chapter 142 .The 1st Hunter
Xu Rui’s work is still busy. Although he has entrusted some performance work to his subordinates, he still has to complete the basic storytelling by himself.
But for Xu Rui, the work was very fast. He completed the third episode of “Boundary Line on the Horizon” in only three hours and sent it to the show.
Next, Xu Rui opened several game design drafts received by the work group.
“Well, German, the first hunter…”
The manuscript shows an old man in a wheelchair. He looks old and dying. Only the mottled gully on his face shows his weather-beaten past. The style of this painting is close to European oil paintings, exquisite and beautiful.
Turning a page, you can see the old man standing, holding a huge sickle, wearing a silk top hat, double-breasted gown, and broken cloak. He is independent, elegant and powerful.
This is the last boss of the main storyline in “Bloodborne: The Curse”. At the beginning of the story, the first hunter German will accompany the protagonist and act as a role similar to the grandfather, but at the end of the main storyline, he will pick up Sickle, stand on the opposite side of the protagonist.
This original painting comes from Guo Weiren, who has a background in oil painting and has a solid background in fine art. The characters drawn are different from the cute and handsome boys in mainstream animation, and are more robust and realistic.
The paintings of the first hunter German are full of this **** style, quite artistic and impressive.
“These two places can be refined a bit, here is a lighter color…”
Xu Rui created a new layer in the design draft and sent it back to Guo Weiren.
This design draft confirmation and revision lasted for another two hours, and the time soon reached 6 o’clock in the evening.
After a little leisure time, he confirmed the development progress of “Bloodborne: Curse”.
If possible, Xu Rui really wants to make a console game to perfectly restore Yanan.
However, according to the current state of innocence in the game circle, it is too difficult to form a console game team from scratch, and Xu Rui is not assured of finding a game studio to contract production.
Games and animations are different. Animations can be outsourced in a single episode. In the end, the original paintings still have to be supervised by our company. If there is no way to do a bit of the game, let Xu Rui confirm it later.
Similarly, the production cycle of console games is generally more than one year. If you want to be a high-quality product, it is impossible to do it without two or three years of polishing. During this period, continuous investment is required, and the final development cost may be extremely high. In the fire, the profit after deducting the cost is also less.
On the other hand, mobile games and web games are different. Under Xu Rui’s detailed planning, it is not difficult to complete the development of a game in half a year, the investment is smaller, and the fund recovery efficiency is higher.
After careful investigation, Xu Rui finally understands why there are so many specious mobile games on the planet that change the skin, it is because of the low cost, high return, continuous cutting of leeks in the new server, and lying down to make money.
But Xu Rui still has something to pursue. He wants to keep the game running for a long time. After making money from the form of web games, he will invest in the development of the console version and strive to achieve self-sufficiency in the game.
Phantom Animation, the official Weibo of Hatsune Video Network, also released a recruitment announcement at the same time, recruiting programmers who are good at web game development, numerical planning, operation personnel, etc.
This is undoubtedly to inform the public that Phantom Animation is ready to develop a web game.
In the A2 forum, the masses who had just experienced the Hatsune Miku but had to open up a special forum for the forum were once again swept by the news related to phantom electricity.
In a name called [web game? Does the phantom really know what he is doing? In the post of 】, the host listed several popular web games, and felt that the phantom animation has fallen, and even reduced to making such games.
The reply from the bottom quickly became a matter of debate, which went up to hundreds of floors.
[Drunken Fish]: I wonder if Magic Den has made a lot of money by selling the CDs of Hatsune Miku and Little Round Face. Why do you still make such a low web game?
[Elite in the quagmire]: That is, whether it is undertaking harem animation or making web games, the smell of falling into the wallet, the phantom animation has deteriorated!
[Dark Shadow]: Let’s not talk about the animation of “Horizon”. I don’t think this web game is that simple. When Phantom Movie started to make “Magic Girl Madoka Magica”, don’t you think it would be a common cliche? What about the magical girl animation? Everyone has seen the result. I don’t think Xu Rui will be really that simple to do a 999-level page game. There must be something strange.
[My head is very big]: Come, come, give you a pen, you can write, it’s not that simple, you phantom fans, speaking are not objective at all, I will put my words here, this page of phantom You, if I go to play, I’ll take pictures of the keyboard on the Internet.
[Mental illness can’t get better]: First of all, I have never played page games or mobile games. Secondly, I think that phantom games should develop console games and develop real masterpieces, and should not engage in such things for money.
[Guzhou Minliweng]: Phantom Electric is an animation company, and Hatsune Video is a video website. Why do you want to engage in games? Isn’t it good to make animations and videos? If you take too much steps, I am afraid that you will get involved!
The impression of traditional web games is deeply ingrained in people’s minds. They are simple, rude and refreshing. Only the upstarts like to play web games and are not optimistic. Even mobile games are nothing but time-killing gadgets. Phantom telecasts with sophisticated animation can make money on this.
But Holofer didn’t think so.
After recruiting suitable personnel, the CYgame studio, located in the corner of the fourth floor of the office building of Chuyin Video Network, officially began the development of the game.
Web games rely on web pages and browsers and cannot achieve too complex special effects and calculations. However, “Bloodborne: Curse” is originally a turn-based RPG, which does not require much troublesome special effects and avoids many problems in game production. The development progress is very high. fast.
It wasn’t until the actual production started that Holofer felt that Xu Rui’s idea of making web games was not a slap in the head. The pros and cons of console and computer games are not mentioned. Take mobile games that are also lightweight games, which are currently popular in China. There are more than a dozen brands of mobile phones, and each brand has more than a dozen different models. These models are completely different regardless of the configuration of the memory, the operating system, and even the screen shape and size If you want to make For a mobile game, it is necessary to match all these models, optimize and debug them. This work is tedious but necessary, otherwise it is very likely that a certain brand of mobile phone cannot run the game or the resolution is strange, overload, etc. Bad condition.
But for web games, the task of adapting this model is handed over to mobile browsers. As long as certain browsers can run normally, the web games can be run normally, reducing many troubles in development.
After confirming the work, Holofer immersed himself in coding.
The planning book Xu Rui gave to Holofei only contained the outline of the main story, and Holofei needed to write the specific details and plot. Although some people said that no one would pay attention to the story of this game at all, Huo Luofei Luo Fei still took it seriously.
“Since people say that players don’t watch the plot carefully, then I will take the plot apart!”
He suddenly had a new idea, and he was tapping the keyboard faster and faster.